Hard Surface 3D Art & Tutorials
Hard surface modeling, sci-fi props, and real-time tutorials in Blender & Plasticity. No timelapses. No fluff. Just the full process.
Selected Work

A fully modeled sci-fi scanning device built in Plasticity. Comes with a free modeling tutorial walkthrough.

Detailed weapon scope with hard surface detailing and clean topology throughout.

Second entry in the sci-fi device series — a compact battery unit with modular panel design.

Full environment modeling series in Blender. Real-time, no edits, no timelapse — the complete blockout-to-finish process.
Learn 3D
The full modeling tutorial for the sci-fi scanning device. Learn hard surface techniques, form language, and clean workflows from scratch.
A growing collection of unscripted modeling sessions in Plasticity. Great for building intuition and learning by watching real decisions happen in real time.
Quick tutorial on how to blend materials seamlessly in Blender. Perfect for beginners looking to level up their texturing.
YouTube Channel
Full real-time modeling sessions, no timelapses, no edits. Watch the complete process from blockout to final render — all free.
Subscribe on YouTube ↗Foundational tutorials for beginners. Learn Blender from the ground up with no assumptions.
Watch Series →Everything Plasticity — hard surface forms, CAD-style modeling, and prop creation workflows.
Watch Series →Full environment build in Blender. Real-time, uncut, from rough blockout to finished scene.
Watch Series →Blend materials and textures using Vertex Paint in Blender — a fast and flexible technique.
Watch Now →About
I'm a hard surface 3D artist focused on creating sci-fi props, weapons, and environments in Blender and Plasticity. My work spans personal projects and professional commissions.
I started the 3DArtStuff YouTube channel because I couldn't find tutorials that showed the real, unedited process. No timelapses. No magic cuts. Just honest, real-time modeling from someone who's figured it out by doing it.
When I'm not modeling, I'm building tutorials and resources so you can get there faster than I did.
Contact
Open for commissions, collaborations, and tutorial requests. Reach out through any of the channels below.