Rock Surfaces - Substance Alchemist Study

I've been working on some studies with real photos from my hiking trips to use in Substance Alchemist. The process has been changing quite a bit, started taking pictures in a different environment light, it helps when the sun is not too intense or avoiding sharp shadows in the shots. Substance Alchemist works super nice with an overcast light, everything is smooth in the photos.
I used Substance Designer to add a little bit to the material, sometimes just to correct the tiling a little better and adding a little extra dirt to it.
So far, I find this process super helpful and interesting, I can't wait to keep on testing it.
Regards, Alberto.

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Environment Exploration with Scatter 5 in Blender 3.0

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Procedural Floor Tiles - Substance Designer