Trimsheet Wall Study
What started as a simple study, got more and more interesting along the way, this is just an exploration, to get a sense of the process for TrimSheets with Blender/ZBrush and Substance Painter, so much to correct from this point to the next project. Want to try going in the other direction next, with Substance Designer, texturing process there has to be interesting, with all SD capabilities.
Very impressed by Marmoset Toolbag baking process, so simple and super fast. In just a few steps I got this bake from a High map to a Blank plane with just a few subdivisions.
Looking forward to the NEXT! :)